This directory contains the sources of the readpng library.

Usually you WON'T NEED to compile them (you should use the header in ../include, and the lib files from ../lib).

If you need to compile the sources, use the following:

	1. Open up a terminal. Ensure you have zlib-devel library installed (if /usr/include/zlib.h is there,
	   you're all set). If you need to install it, the package is called "zlib-devel" on Fedora-like systems,
	   on Debian/Ubuntu it's "zlib-dev" or similar ("zlib1g-dev" under Ubuntu 12.04 for example).
	2. Go to the "sources" directory
	3. ./configure
	4. make
	5. (optional) sudo make install

Step 4 will create a lib file (in ../lib/linux_x86 or ../lib/linux_x64). This will also compile the example
(in sources/example), which you can use for testing.

That's all set! When building your solution, you should point your include path to readpng/include (so the
readpng.h file is visible), and add the path to the libreadpng.a file to your linker paths, and of course
link with it, along with zlib ("-lreadpng -lz").

Have fun!
